Showing posts with label paladins gameplay. Show all posts
Showing posts with label paladins gameplay. Show all posts
Wednesday, March 02, 2016
Paladins - Gameplay 60 FPS
Paladins is rooted in a colorful sci-fi fantasy setting featuring Champions, playable characters that have their own unique fire-function and abilities. Combat in Paladins is also nearly entirely skillshot-based, meaning projectiles can be dodged. Although each champion has its own personality and core abilities, to get around Paladins' much larger wide open Maps the real character variation comes from a deckbuilding Cards System that augments a champion in different ways.
![](http://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMjfujIm5tO2PMzK_uWJ7ilwqedNYDYFFuHOS_lBe6N1_BLJwjUldB14XaGHW6Y5R4nOM40L-PxIzOc6v3XvWpH63ruBi-uyCAtZ_xB2snm3MHYeUHXxTgBSeJmPSC3tU/s113/JoeIzGaming.png)
Subscribe to:
Posts (Atom)